#ifndef ROADTYPE_H
#define ROADTYPE_H

#include <gl/glew.h>
#include <string>

class RoadType{
    public:
        RoadType();

        void SetName(std::string name){ this->name = name; }
        void SetBuildPic(GLuint bp){ buildpic = bp; }
        void SetMultiplier(float multiplier){ this->multiplier = multiplier; }

        std::string GetName(){ return name; }
        GLuint GetBuildPic(){ return buildpic; }
        float GetMultiplier(){ return multiplier; }

    protected:
        std::string name;
        float multiplier;
        GLuint buildpic;
};
#endif
